Game Design student at Breda University of Applied Sciences, with a focus on User Interface Design.
Built up 3 years of game design experience, spending the initial years on learning the basics of game design, and exploring every role within game design. Later years have been focused on UI/UX design and technical design within Unreal for the implementation thereof.
Lover of games for as long as I know, captivated by gameplay that makes you reflect on your decisions, games that embody the principle of ‘Play don’t tell’, games that provide people with a means to escape the occasional stress of daily life.
My reason for making games is that I want to offer that same experience to the players:
To provide an enjoyable means of escape and perhaps even teaching them something new.